Pankiller vs Painkiller HD
And this game also had awesome optimization. The game was not in the computers even weaker than indicated in the minimum system requirements. More precisely, the game turned into the mode “I am not a brake, I am a slow gas”: I cut Slumou if FPS fell a less definite value. As a result-the game went smoothly, albeit not at the speed 😉 Finnta ears, however!
Given that the developer is here PEOPLE Can Fly, The publisher was the game Dreamcatcher Interactive… And here ThQ?! They even deceived this, the devils … :-d
I went to look at my version of Painkiller from AGS, bought in 2004. Yes, two disks. And the touching inscription is pleased with them- that all rights are protected and belong to)
Some strange people … One word – amateurs.)
By the way, the fast-saving function was present in the console versions of Half Life 2 and Splinter Cell: Chaos Theory, but if in HL2 it was more or less classic (squeeze the Start and Vuel button!), then in SC it was carried out in a separate paragraph in the pause menu ..
There is a small complaint about the sound (and I’m not about “p”) when you say they say it or they seem too loud and seem to be knocked out by tonality, it can be corrected by some kind of high tonalities or something like that (I don’t understand the sound recording), but maybe I have something suitable for me, and in any case, they didn’t discuss it at the stopheim of the car
Specifically, such bugs was famous for version 1.5. doctor-spins.uk/ Awesome version.
In addition, I had the same disk as the author, and the wildest bugs were present. The most unpleasant – it was impossible to go further in the docks, the gates did not open. True, I have already forgotten what conditions were required for such an error. Glory to the developers, this bug could be bypassed by jumping in the most unexpected places.
Another unpleasant bug was in an abandoned factory – in the same zone when turning into a demon, the game painted. The problem was solved easily – just not turn into a demon in this zone. Not the entire level is good, otherwise I would not have opened a tarot card. )
I would not say that Bladin 2 is a great game. The fighter is boring (this is in Slesher then!) T.To. Many enemies do not react to blows, a crooked gameplay-to throw the whole game somewhere in blanks, this is still hemorrhoids and “pleasure”. But the character drags, yes.
Outhenicative game (original). I was also particularly biting into the memory of the “hospital”, “plague city” and the final level.
It was also worth noting that Akella released another edition of the game to Black Box, “Painkiller+”, which I was “lucky” to grab: the same game with the addon, but with the editor of the cards (by the way, I never found folk art on this editor). So, this publication, in addition to Starfort, was famous for another problem, namely, it was not pathetic. And in it is a white -worship bug, the triggering of which completely stooped the passage: at the levels with bikers, if the skull tries to restore health at the expense of another enemy, the game has painted. It was impossible to keep track of all the skulls because of the hero who was happening around the hero …, and often the game painted just like that-it means that some skull was hung out. In general, I have never had such a regret from the acquisition of my beloved licensed game before. The pirates, by the way, according to rumors, did not suffer from this bug, but to buy a pirate with a license … I personally simply was “f”. In general, that is why I did not pass the addon.
Also not enthusiastic about this HD-radiation. For whom they released him – did not understand. Many fans of the original game (including me) have remained disappointed with dubious innovations and a bunch of DLC, naturally carved from the game, new players have not accepted the game with gameplay, not changing since 2004. The developers simply spat in the soul with this craft.
I have repeatedly met multi-page forum threads that Quick Save should be equated with Chita :-d
It is bad for the reason that everything comes down to jamming in bloody rage (TC Most enemies, except people, do not react to a blow, like choosing a timing and building tactics, so there is also no sense to use any special techniques, and I don’t remember especially what there were, just some alternative animations of the impact, for which you need to press a long combination of random buttons, Honestly, they go forest, but there was a bunch of finishing the caused also by pressing a heap of random buttons, to remember and gain which is not particularly great pleasure. In short, after I played a couple of hundreds of hours in VHI 4, it became clear why he was at the forefront of the slasher genre)
It’s just that my attempts to discuss FPS with lovers of console gameplay/PC unloved leaders led to such a slogan – “every fool will pass with the mouse and quixies, but try it on sticks and without sibs, chiter!»Well, there is a difficulty without quixies. They really don’t take the mouse, but no one bothers to connect the gamepad … 😉
Considering that the developer here is PEOPLE CAN Fly, the publisher of the game was Dreamcatcher Interactive … And here is the THQ?! They even deceived this, the devils … :-d
Great review, thanks.
Remake, I also pre -chasing what I regret. Half-game was cut and sawed on DLS. The levels of levels did not like the levels at all, the eyes cut, except for some levels.
It’s funny that you had the same emotions as I have when starting HD. This is about the initial screen and other menu. I also did not like the sounds in the menu – too loud and unpleasant. The original in this regard is of course better. Remember those atmospheric sounds in the main menu when hovering on lines? And in all sorts of settings no less atmospheric sounds, only quieter and more pleasant.
Then I found an extremely unpleasant moment for me – the color of the sight cannot be changed. We decided to make “like in Sam.”Moreover, the clarity of the sight depends on the resolution of the screen (!).
And this is not to mention the murdered jump and, accordingly, missing old secrets.
The fact that the effects in HD are better than in the original – I do not agree. It can be technically, but when I saw the effects of the shots of an electric gun and a Paynkeller, I wanted to problem. Blurry and pale against juicy original.
In general, I can paint HD for a long time, but it makes no sense and no one needs.
It was also a shame that corpses and blood were dissolved in the air, after ten seconds. (((
And yes, the fighting I also did not like the reasons you mentioned there. Well, the tasks from the category “Run the stopwatch of the opponents into some crap with a harpoon and repeat it a stop one every five minutes” also did not add diversity. The game was pulled out only by the heroine.






