hardcorn-i-zadorno-review-the-lost-king-of-avallon-1

Hardcore and fervently. Review The Lost King of Avallon

Plot game with tactical research and battle. A lot of random generation. Review without spoilers. Early access.

The game is declared for platforms: Windows, Linux, MacOS.

The king suddenly disappeared in the once flowering edge. Is there a new hero who will restore order? There are plots.

The gameplay is a study of the big world, the performance of quests, tactical battles.

In the beginning we choose the hero, his class. You can fry the stats a little. Interestingly, there are both combat skills and peaceful ones – the ability to bargain, belief and all this is role and can be chosen to taste.

The main location of the game is really huge (8,000 quarter miles are declared, hexes are obtained, t.To. One hex equal to Mile). When traveling on a world map, we can easily get into a trouble or find new friends.

It must be borne in mind that for hiking you need supplies. If the food is over, then the heroes will begin to die a little.

Scattered everywhere, towns, villages, fortresses, points of interest.

In settlements, we will be able to find out the news, take the task. Here you can relax, hire a fighter in a detachment, trade. Sometimes there are sudden events where you need to make a decision, and possibly fight.

I especially liked the fact that when I lost and uploaded the game from Save, with the same hero – all new ones (the old ones remain as they were at the time of conservation) auxiliary quests have changed completely, that is, they are generated randomly constantly.

The battles are made in the form of a tactical battle. We have one action of attack and one movement. This is a rather unusual system and at the same time very dynamic – the battles are stiff and fast, you can make mistakes, but not very much.

There are many types of https://rush-casino.co.uk enemies. More than 50 is declared.

There are also four NPC fractions with which you can maintain different relationships – to cooperate or join the confrontation.

They say – you can rob caravans!

We select a loot from the defeated opponents, and the members of the detachment gain experience. With an increase in level, you can pump the stats and skills of heroes.

Equipment is divided into suitable for different classes.

Features of early access

So far, three classes of characters are playable: knight, hunter, paladin. They promise twelve on the release.

They also promise to significantly add quests (side, as far as I understand).

Consider the pros and cons of the game, summarize the results.

+ Simple but pleasant graphics.

+ Good musical and sound accompaniment.

+ Apparently – a good plot. 4 endings and more than 20 variations of the development of history were declared.

+ Huge world. Moreover, each game generated again.

+ Good characters, interesting to pump them.

+ Many types of loot, digging in it is interesting.

+ The great potential of reiglable is seen due to the variety of heroes (especially the future) and the generation of everything from quests, to the world and random events.

+ Good Russian localization of the text.

What can be like a plus and minus:

+- Pretty the complexity of the game. I missed a couple of strokes and there is no fighter. Some enemies are too cool, at least at least.

– The camera is very slowly scrolling on the world map when the arrows are cooked. It would be much faster.

– Purely taste, but when creating a character and an attempt to play more good stats – the portrait of the hero also roasts. I would like to choose a portrait separately, nevertheless look at it for a long time during the game.

I do not like hardcore games, but here I am overcome with pleasure and even the losses do not particularly strain, oddly enough. At the same time, there is a huge world for research and it is enough to make a really high -quality game, it touched the excellent. I hope the developers will succeed.

PS: probably did not reveal all aspects, could miss something. I will be glad to supplement/adjust the review or answer questions in the course of communication in the comments.

PPPS: The fact that this game of domestic production causes special warmth. We really need such a gamdev.



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